Other data sources
Pegasus is compatible with various third-party sources, such as EmulationStation and Steam, and can recognize their games automatically, often with all the available assets as well. You can turn on/off support for these sources in the Settings menu, under Enable/disable data sources.
Other than Pegasus' own configuration files, at the moment there is support for the following applications:
Available on: desktop Linux, embedded Linux, Windows, macOS
If you have EmulationStation installed and set up, Pegasus will also check the directories set in
es_systems.cfg, read the
gamelist.xml files in them and use the metadata and assets defined there, and also check for assets in
<config dir>/downloaded_images (where config dir is eg.
A tool for converting between ES and Pegasus files can be found HERE. Compared to ES files, the collection file is like
es_systems.cfg, except it's local to the directory it's placed in, while the metadata file is mostly equal to
Available on: desktop Linux, Windows, macOS
It just works, no additional configuration is necessary. Installed Steam games should automatically appear in Pegasus with metadata and multimedia assets.
On Windows you might need to install DirectShow codecs for video playback. You can download them HERE, look for
Available on: desktop Linux, Windows
On Windows, this works out of the box, like Steam. Similarly to GOG Galaxy, games installed older than a few years ago might not be detected, due to a change in GOG's installers. In this case, try downloading the game again from GOG.com and reinstall it.
On Linux, there's way less information available offline, so support is a bit hit and miss. Games installed in the default location (
<home>/GOG Games) can be detected, but assets might me missing (for the games installed somewhere else, you can always just create symlinks). If you have games that refuse to show up, feel free to report it as an issue.
Available on: Android
It just works. Installed and launchable apps will appear in Pegasus just like with any other Android launcher. Note that no metadata and assets are available at the time of writing; this will be improved in the future.